Spirit Slayer production on the X3D LED volume — crew, crane, and actors in costume with a burning village environment on the LED wall
01 / Studio

The Stage

108 sqm LED volume · ARRI Alexa 35 · 7× render nodes

We built this stage to produce international-grade film and television in Singapore. 108 square metres of LED wall, cinema-grade cameras, and a render pipeline fast enough to iterate environments between takes. Every system on this page was specified by the producers and filmmakers who use it every day.

LED.01
Desert environment displayed on the LED wall with a practical vehicle and rock set pieces in front — overhead LED ceiling visible above

The LED Volume

Dimensions
18m × 6m  (108 sqm)
Panel
INFiLED DB1.9 MK2 · 432 panels
Pixel Pitch
1.95mm
Resolution
9216 × 3072
Colour
16-bit · HDR10 · 1500 nits
Processing
Brompton Tessera SX40
Technology
CBSF (Common Black Surface Finishing)
Why this matters

In-camera final pixels. Real reflections on talent and sets. No green screen, no roto, no post compositing. What the camera sees is what the audience sees.

LED.02
X3D Studio LED volume showing the overhead LED ceiling panels and lighting rig

Overhead LED Ceiling

Dimensions
8m × 8m  (64 sqm)
Control
Hoist-controlled height adjustment
Function
Ambient top light matched to virtual environment
Why this matters

The ceiling wraps the virtual environment overhead, providing natural-looking top light that matches the scene. No additional lighting rigs needed for ambient. The light in the room is the light in the world.

CAM.03
Sleeping Beauty clapperboard in foreground with a virtual forest environment on the LED wall behind

Camera & Tracking

Camera
ARRI Alexa 35
Crane
Scorpio 45' telescopic crane
Tracking
OptiTrack · CinePuck + PrimeX 41 + PrimeX 22
Lighting
ARRI Skypanel X · DMX calibrated
Why this matters

The camera is tracked in real time. As it moves, the virtual environment responds with correct parallax and perspective. The camera sees what the audience sees: final frame, in-camera.

RND.04
X3D LED studio showing the full scale of the volume — ceiling rig, lighting, and LED wall

Render Infrastructure

Nodes
render nodes
GPU
NVIDIA A6000 Ada Generation
Engine
Unreal Engine 5
Media Server
disguise integration
Why this matters

Real-time environment iteration. Change a sunset to a snowstorm in minutes, not weeks. The director makes creative decisions on set with immediate visual feedback on the LED wall.

OPS.05
Stage operator at monitors with LED wall glowing behind — mission control during a virtual production shoot

Brain Bar

Mission control. The Brain Bar is where the technical team operates the stage during production: media servers, tracking systems, lighting control, render management. All in one room, adjacent to the stage.

Our operators don't just run the equipment. They work alongside your director and DP to adjust environments, lighting, and atmosphere in real time. One conversation, immediate changes on the wall.

Systems
Media server · Tracking · Lighting · Render
Position
Adjacent to stage · Direct line of sight
Operation
Full crew included with every production
Ready to shoot? Talk to us about your production